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Setting up a UI Canvas.

So In Squid Games Hide and Seek Challenge they kill each other to move on, I need a way in Unity to achieve this. A Sinespace clothing item as a attachment with a clickable activator that triggers a UI Canvas when your clicked. So let’s set up the UI Canvas.

Once you have your Canvas on your clothing item, make sure the panel is not clicked and is seen when triggered.

This can be done by clicking the clothing item and in the clickable Event Put your Panel in there and than Game Object and than Bool Enabled

Lets test this. I will upload to Sinespace . Cross Your Fingers.